We create truly
habit-forming products. With the sexy look
and UX in mind.
Ways we can help
- Content Strategy
- Visual Design
- Motion Design
Define the way the end
user will interact with
Create the look and feel
that enhances the overall
Establish the entire app architecture and navigation components.
and information architecture
to convert visitors into customers.
Come up with content
ideas which will boost
Make the product stand out through custom style, fonts,
icons, and animations.
Organize content in a way
that makes the product
simple and intuitive.
Build a truly habit-forming product that makes users
come back over and over again.
Visualize product information
to help the user focus on what’s really important
Design Stages, Duration, and Deliverables
Concept 2 days
To check the way similar products are designed. Research is crucial to better understand what users
are likely to expect.
UI design is not only
It’s about the process.
Color schemes, fonts,
cons must be motivated and we know the way
1-2 visualized app screens from the core user flow
Needed to establish the agreement in terms of how the eventual visual design will look and feel
Aimed at testing how
the interface performs
with no distraction
on colors and prettycisms. Just bare skeleton to make sure UX is on the top level.
Black and white
Needed for getting initial feedback
To ‘dress up’ the product
and make it stand out through colors, fonts, animations, logos, and custom style of the brand. It establishes the tone of voice a product talks to a user.
UI-kit, beautiful clickable prototypes, design system
Needed for handing off to devs or trying to raise fund
Technically feasible design
IOS/Android guidelines oriented
Thorough analytics based
Acknowledged by Behance and Dribbble
Stories and tips
We share all the learnings
about product design through articles.
How to use color to deliver value at every touchpoint? Design tips on going dark UI
Cross-platform app design: 3 ways to build React Native UI/UX
Can I just build the UI part and that’s it?
Yes, you can. Although, if neglecting UX, don’t expect happy users to come back.
Just like when building a house, you can skip the boring ‘Construction’ part and put all efforts into decorating. Eventually, no one cares about what’s under the hood, right? But don’t be surprised if one day you notice wall or ceiling cracks.
The same applies to product building. Find the best UI/UX Design agency to ensure that your app not only LOOKS GOOD but also FEELS GOOD. Achieve customer satisfaction by giving them the simplest thing to use — with carefully-crafted user flows, smooth interactions and easy-to-get patterns.
How much design is enough for an MVP?
The MVP stage is neither a super-polished nor an ugly product.
Put as much efforts and time into the design stage as will be enough to create an app that looks appealing (sloppy design won’t motivate anyone to start using it) and clearly presents the core functionality.
How important is the UI/UX Design for a Product?
Today’s users have access to thousands of apps. They can easily find whatever needed. Are you sure that the sloppy design will anyhow motivate them to start using your product? So, this is the answer.
How long will it take you to design my app?
The average time for building the entire design is about a month. Within this time frame, you get your app prototyped and greatly designed (UI/UX).
Should I build 2 separate designs for a cross-platform mobile MVP?
This isn’t mandatory at all.
To get started, you can build the design for iOS. Later, once UI/UX for iOS app is done, you can start developing native controls for Android as well (no more than 10% of the entire work scope).
How do you calculate the time of UI/UX?
The process is pretty straight-forward:
1) Identify all the user scenarios of a product
2) Assume the number of screens needed to design each scenario
3) Estimate how long it will take to implement and prepare the breakdown.
What should I give you to launch the design process?
To launch the design process, we need to define main usage scenarios i.e how users come to your app, what they can do within the system, what goals to accomplish, etc. Knowing target users is great — this knowledge will guide further design decisions i.e what colors/fonts to pick.
Understanding competitors/Sketching and sharing interface ideas (even if your drawing skills suck) would also be super helpful.
What tools do you use to design an app?
To build the UI/UX, we prefer using Figma and Principle these days. We used to work with Sketch, Adobe XD, Photoshop in the past but we found out that Figma combines all the best features and also enables easy design-to-development handoff.
How many variants of the design are you going to accomplish?
At Purrweb, the very first UI/UX stage is the design concept. By saying ‘design concept’ we mean 1-2 visualized app screens from the core user flow presenting how the finalized design will look and feel.
So, during the ‘Design concept’ stage we prepare and deliver up to 3 variants of the final design version. Your zone of responsibility is to pick the best one — even if they all seem to be awesome. Based on the approved concept the main design process starts.
Thanks for your inquiry. We’ll get back to you in less than 24 hours!